EOY Update 2024


So... here we are. I promised an update by the end of the year. And while it's not everything I wanted it to be at this point, it's here.

Overall, I'm proud of the progress I was able to make, this being a passion project with limited time available. I acheived the 2 main design overhauls:

1. Making the game educational

2. Implementing an interactive tutorial

The design took a while to come up with for the above, and it can definitely still be improved. But for what it is, like I said, I'm pretty proud.

I highly recommend downloading the game on Windows or Mac. (If anyone wants a linux version I can add that too)

You can play on the web version, but it takes up to a minute to load (30-40s for me) and when the game does run, it's not pretty. There's of lot of lag that I've been trying to work around. And I pledge to keep working on it until I can find an elegant solution.

Some things to work on in 2025:

  • Optimization - make the game load faster. I really want to be able to show this to family and friends but I can't expect everyone to be patient enough to either download the game or wait up to a minute for the darn thing to load
  • Mobile - I want to make the web version also playable on phones. Right now I'm restricted by the framework I'm using for this game, but I will try my best to find a way around that. On top of that, when I figure out optimization, I will add an Android version for users to download and play offline.
  • More cards! - Now for the fun stuff. I have more card ideas that I want to add (specifically Tanach) and I can't wait to reveal these whenever they are ready.
  • Make it pretty - The game is still a prototype and evidently so. When the other priorities are properly dealt with, I want to make the sprites cleaner and with an elegant and cool design. Plus add more tweens
  • Audio - This is a big one. Whenever I get this done, the game will feel much more alive. I already have some ideas of the kind of background music and sound effects I'd like to add
  • Bug fixes and polish - The game still has bugs that I always try to find solutions for. Plus other things like timing and subtle visual cues or card highlights that I want to add.

Will I get to all this by the end of 2025? Not likely, but anything is possible! Till then, happy secular new year and keep shteiging!

Oh, and of course I have no idea how people will react to this. So please send any and all feedback. All is appreciated.

Files

TorahTimeline.dmg 34 MB
98 days ago
TorahTimeline.exe 42 MB
98 days ago
TorahTimeline.pck 6.4 MB
98 days ago

Get Torah Timeline - a Torah Card Game

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