Torah Timeline - A Torah Card Game (Prototype)

Background - Creating an educational card game revolving around Torah sages

Objective - create a full Torah Timeline before your opponent does. A Timeline consists of one Tanna, one Amora, one Gaon, one Rishon and one Acharon.

Setup - 2 players.  There is a deck of cards shared between them. The deck consists of Sage and Tanach cards. At the start of the game, each player draws 3 cards.

  • A Sage card is a card depicting a figure from one of the above-mentioned eras (Tanna, Amora, Gaon, Rishon, or Acharon.)
  • A Tanach card is a card that contains a special action

Each player has a Beit Midrash grid (3 slots) and a Timeline grid (5 slots) in front of them. Each Timeline slot is for one of each of the above-mentioned eras.

Game Loop - Each turn you get to perform up to 2 Actions. Actions are one of:

  1. Place a card in your Timeline
  2. Place a Sage card on the Beit Midrash (BM)
  3. Challenge an opponent's card
  4. Place a Tanach card
  5. Draw a card

Detailed explanation of each action:

1. Place a card in your Timeline. To do so, you must have:

  • A Sage card in your hand that you can place in an open slot
  • At least 6 Torah tokens. (Placing a card in the timeline spends 6 Torah tokens.)

2. Place a Sage card in the Beit Midrash (BM)

One way to gain Tokens is to place a Sage card in the Beit Midrash area face down. Each player can have up to 3 Sage cards in the Beit Midrash at any time. Note that once a card is placed in the Beit Midrash, it can no longer be placed in the Timeline. Each Sage in your BM gives you 1 Torah Token per turn.

3. Challenge an opponent's card

You can use one of your own Sage cards (from your hand or in the BM) to "challenge" an opponent's Sage card. You can only challenge a card that has already been placed on the Beit Midrash by your opponent. Here are the outcomes of a challenge:

VS

Tanna

Amora

Gaon

Rishon

Acharon

Tanna

Tie

Tanna +1

Tanna +2

Tanna +3

Tanna +4

Amora

Tanna +1

Tie

Amora +1

Amora +2

Amora +3

Gaon

Tanna +2

Amora +1

Tie

Gaon +1

Gaon +2

Rishon

Tanna +3

Amora +2

Gaon +1

Tie

Rishon +1

Acharon

Tanna +4

Amora +3

Gaon +2

Rishon +1

Tie

For example, if a Tanna challenges another Tanna, it's a draw, and no tokens are awarded. If a Tanna challenges an Amora, the player with the Tanna wins, and is awarded 1 Torah token. If the match is between a Tanna and an Acharon, the player with the Tanna wins 4 tokens. 

In all cases, both cards are put in the discard pile after a challenge is complete.

4. Place a Tanach card

Click a Tanach card to use it. However, nothing will happen if you cannot play the card. Here's a full list of Tanach cards with their restrictions:

NAMEEFFECTRESTRICTIONS
Avraham Avinu (chesed) Gain 2 actions this turn None
Yitzchak Avinu (gevura) Increase max tokens by 5 None
Yaakov Avinu (tiferret) Gain 1 point for each card, including opponent, in the beit midrash. None
Yosef HaTzadik Draw (up to) 3 cards Cards in hand will not exceed maximum (7). Also, will not draw more than the number of cards left in the deck
Moshe Rabeinu The next Sage you put in the timeline costs 0 tokens and gives you a free action None
Aharon Your opponent loses one Action for 2 turns None
Yehoshua View opponent's cards in the Beit Midrash Only affects the cards currently in the opponent BM. Opponent must have at least one card there
Shimshon Drop both player's Torah Tokens to 0 Cannot play if both players have 0 tokens
Shlomo HaMelech Take 3 Torah Tokens from your opponent Opponent must have at least 1 token
Eliyahu HaNavi If you have one Timeline slot left, you can fill it with this card Must have exactly one slot remaining in your Timeline
Elisha HaNavi Take the top 2 cards from the discard pile Discard pile must have 2+ cards. Also, cannot have more than 5 cards in hand (max-2)


5. Draw a Card

Click the deck to draw a card. Once all cards are drawn from the deck, the discard pile is shuffled and becomes the new deck.

Development log

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